SECTOR 26 Notices (read only)
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SECTOR 26 Notices (read only)
Last edited by Spriggamortis on 2nd May 2015, 2:20 am; edited 12 times in total (Reason for editing : Server Heading updated)
Re: SECTOR 26 Notices (read only)
Initial SERVER TEST complete, so the server is now open and running.
Re: SECTOR 26 Notices (read only)
Server now gametracker claimed!
Although "Player reporting not supported by this game"
Yet...
Although "Player reporting not supported by this game"
Yet...
Re: SECTOR 26 Notices (read only)
Trialling some Oxide 2 Plugins, details and links to more info will be kept in this thread: http://www.mfpclan.com/t1168-oxide-2-plugins#20111
Re: SECTOR 26 Notices (read only)
SERVER WIPED 3/4/15
Done when fault finding for version checking etc... discovered that players need to have Steam/games library/rust/properties/betas/stable- selected to get on the SECTOPR 26 server.
Dev info looks like future wipes may be necessary every month or so at this stage? We plan to keep any more server wipes to an absolute minimum.
Done when fault finding for version checking etc... discovered that players need to have Steam/games library/rust/properties/betas/stable- selected to get on the SECTOPR 26 server.
Dev info looks like future wipes may be necessary every month or so at this stage? We plan to keep any more server wipes to an absolute minimum.
Re: SECTOR 26 Notices (read only)
Updates:
SERVER WIPED 14/4/15
Server Map-Wipe done. Player blueprint memory should not be effected by this wipe.
New Server Map Installed, info here: http://www.mfpclan.com/t1179-sector-26-map-thread
Server-steam update done, to bring the server up to the latest patch.
SERVER WIPED 14/4/15
Server Map-Wipe done. Player blueprint memory should not be effected by this wipe.
New Server Map Installed, info here: http://www.mfpclan.com/t1179-sector-26-map-thread
Server-steam update done, to bring the server up to the latest patch.
Re: SECTOR 26 Notices (read only)
Updated the previous stickied topic, on the SECTOR 26 development branch setting.
Please read and adjust accordingly.
http://www.mfpclan.com/t1150-which-rust-dev-branch-setting-for-sector-26
The actual reason and discussions linked to this change can be found here ...
http://www.mfpclan.com/t1154-sector-26-suggestions-and-feedback#20425
Thankyou for your patience.
Spriggy
Sector 26 Admin.
Please read and adjust accordingly.
http://www.mfpclan.com/t1150-which-rust-dev-branch-setting-for-sector-26
The actual reason and discussions linked to this change can be found here ...
http://www.mfpclan.com/t1154-sector-26-suggestions-and-feedback#20425
Thankyou for your patience.
Spriggy
Sector 26 Admin.
Last edited by Spriggamortis on 2nd May 2015, 2:18 am; edited 1 time in total
Spriggamortis- Lieutenant Colonel
- Number of posts : 2453
Location : The Crabshack, Perth
Gaming Tag : Spriggamortis
Re: SECTOR 26 Notices (read only)
Checked and the server was Developer Force Wiped with their 'Hapiland'? test map auto loaded. So loaded up our new Four Lands map, everyone with a fresh start... again. (Blueprints memory should be in tact?)
Similar topics
» SECTOR 26 MAP Information (read only)
» Sector 26 'Oxide 2' Plugins (read only)
» SECTOR 26 Server Rules and Admin List (read only)
» SECTOR 26 Ban Appeals
» SECTOR 26 Bugs and Faults
» Sector 26 'Oxide 2' Plugins (read only)
» SECTOR 26 Server Rules and Admin List (read only)
» SECTOR 26 Ban Appeals
» SECTOR 26 Bugs and Faults
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